Middle Ages
Middle Ages
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![]() NEW Royal History England Middle Ages Pix Stuarts Fire $20.49 Time Remaining: 23d 22h 40m Buy It Now for only: $20.49 |
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Age Around Your Middle? Coffee Mug
Sale Price: $11.95 |
DescriptionThose years between being young and old, can be tough. You need all the support you can get. That?s why real friends choose the most meaningful gifts to celebrate the passing of another milestone in your trudge along the road to retirement. Have a little fun with friends, and wrap up this ?age around your middle? coffee mug. Then run! Ceramic. Purple mug with red interior. 11 oz. Features
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ART MUGS SET/2 "MY GREATEST FEAR" "MIDDLE AGE" 13 OZ
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DescriptionART MUGS SET/2 "MY GREATEST FEAR" "MIDDLE AGE" 13 OZ - Made In China |
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'At the Feet of the Saviour', Slaughter of the Jews in the Middle Ages, 1887 (oil on canvas) by Vicente Cutanda y Toraya - Mug - Standard Size
Sale Price: $14.50 |
DescriptionThis mug is created using the finest dye sublimation techniques and creates a stunning dishwasher safe finish. Great as a gift, or for promotional items. Each of our mugs come individually boxed for protection in transit. Features
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Medieval II Gold Pack (Total War, Total War Kingdoms)
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DescriptionMedieval: Total War Gold Edition is the compilation of the critically-acclaimed Medieval: Total War and its official expansion pack - Total War Kingdoms.Set in the turbulent Middle Ages Medieval puts you in command of your own empire as you crush neighboring kingdoms and unify all of Europe the Mediterranean and the Middle East. Medieval: Total War Kingdoms features four entire campaigns centered on expanded maps of the British Isles Teutonic Northern Europe the Middle East and the Americas. In Medieval II you were only given a glimpse of South America but in Kingdoms vast tracts of land in both North and South America have been opened up for you to conquer.All-new factions from the New World are also now fully playable including the Aztecs Apaches and Mayans. In both games you rule all aspects of your kingdom throughout centuries of medieval warfare. Lay siege to mighty fortresses and command vast armies across the battlefields of Europe and North Africa. This is Total War.Format: WIN 98NT2000XP/DVD SOFTWARE Genre: ENTERTAINMENT Rating: T UPC: 010086852233 Manufacturer No: 85223 Features
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Medieval II: Total War - Gold Edition [Download]
Sale Price: $9.99 |
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The Sims Medieval
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DescriptionThe Sims Medieval is a new series that places the popular simulated characters from The Sims into the Middle Ages. For the first time, players can create heroes, venture on quests, build and control a kingdom, and play every Hero Sim in the land.Manufacturer: Electronic Arts, IncManufacturer Part Number: 19454Manufacturer Website Address: Brand Name: EAProduct Name: The Sims MedievalProduct Type: SoftwareSoftware Main Type: GameSoftware Sub Type: Simulation GameSoftware Name: The Sims MedievalFeatures: Kingdom Ambitions: Run your kingdom your way. Will you focus on improving the health of your people, pursuing fame, amassing wealth or building up your kingdom? Heroes: Build up a medieval kingdom, controlling characters from all walks of life, from Kings and Queens, to Knights and Wizards, Blacksmiths and Bards Customize the Heroes you bring to your kingdom, including selecting their traits and their fatal flaw Quests: Bring medieval stories to life - everything from crafting a legendary sword, to arranging a royal wedding, to protecting the kingdom from an evil sorcerer, to finding the fountain of youth Every quest plays out differently depending on which Hero Sims you choose to controlESRB Rating: RP (Rating Pending)PEGI Rating: Not ApplicablePlatform Support: PCOperating System Support: Windows The Sims Medieval is a brand-new direction for the popular single player Simulation game franchise, as the familiar gameplay mechanics of The Sims are blended with light Role-Playing (RPG) elements in a Medieval European setting. In this new incarnation PC and Mac players must both assure the happiness of their Sims on a day-to-day level, as well as support the aims of the kingdom they build and engage in all manner of quests which Sims can take on singularly and in groups up to three. New features include: a wide range of available Sims hero types associated with buildings constructed, each with a fatal flaw to overcome; a leveling system for characters based in replayable quests; and an overall player-chosen goal for kingdoms. The Sims Go Back in Time and Get Medieval The Sims Medieval takes The Sims franchise into the Middle Ages with all new features, new graphics and new ways to play. For the first time, players can create heroes, venture on quests, and build up a kingdom all their own. In an ancient land of adventure, drama and romance, players will be able to get medieval like nobody could ever have imagined. The Sims go Medieval on you combining classic play mechanics with RPG functionality in a Medieval setting. View larger. Gameplay: Kingdoms, Heroes and Quests As with all The Sims games, The Sims Medieval is primarily a Simulation game where the player is responsible for all aspects of their sims' lives. But The Sims Medieval expands on the classic The Sims gameplay formula by affecting the focus of players and their Sims via a change of environment and game mechanics. The game adopts a "what if" scenario, placing your sims in a Medieval setting, complete with castles, monarchs, knights, peasants, intrigue between kingdoms, etc. Thus the question is: What if a The Sims game was set in a Medieval European time period? The answer to this is that although the player must still be very concerned about the day to day happiness, or unhappiness, of their Sims, there are also other concerns appropriate to the time period, or at least the game's interpretation of the time period. This equates to the three-tiered approach to gameplay centered around: kingdom, heroes and quests. Life in the kingdoms of The Sims Medieval revolve around castles and the other buildings and facilities that are added to a kingdom. As a kingdom is established players codify the overall ambition of their kingdom. These ambitions can reflect a variety of concerns, including political, military, economic, etc. and will serve as a sort of mission statement for everything that transpires among the Sims that populate a kingdom. In the end this initial decision affects both Sim happiness and the overall fate of your kingdom. With each building that is added during the game players gain access to specific hero character types associated with them. These range from lofty roles like rulers, knights and wizards, all the way to the more humble physicians, craftsmen, etc. These different types of Sims can be customized in ways familiar to players of earlier games, including apparel and temperament, as well as the new fatal flaw customization, which must be worked out if players choose to work towards their sims prospering. The cumulative experience of this customization makes up the building blocks of a Sim's day-to-day experience, actions in the kingdom and happiness. Once the player's Sims are established, the game opens up into an additional crucial gameplay area, quests. Quests in The Sims Medieval contains a certain level of role-playing game mechanics, which is new to The Sims franchise, and which offers players the opportunity to earn skill points, experience points and kingdom points. Following standard RPG game mechanics, points allow for leveling up of Sims characters and kingdoms. Thus, quests are also a crucial element of the game that drives the story of the game forward, depending on their success or failure, the temperaments of the participating Sims and the goals of the kingdom. Simple quests can be taken on by a single Sim while more complex endeavors can require up to three Sim heroes. All quests contain multiple paths towards completion, which are further varied by the fact of the differing strengths and weakness of your chosen heroes. This type of flexibility in quests allows for maximum replay value of the game, as the outcome of quests can vary widely depending on the Sim heroes utilized. Key Game Features Classic The Sims gameplay set in an exciting Medieval European setting full of adventure, drama, and romance Gameplay requires a balance between the day-to-day wants and needs of Sims heroes, as well as the quests required of the them and the declared goal of the kingdom Light RPG gameplay as players create heroes, send them on epic quests and level up their skills and abilities Quests allow for extensive replay value as players use a combination of up to three Sims heroes, then replay quests using different heroes Fantastic customization options including extensive Medieval attire choices and building creation and decoration options Win/Mac software release allows for play on PC and Macintosh computer systems Additional Screenshots Classic Sims play. View larger. Quests & character leveling. View larger. A wide range of roles. View larger. Kingdom centric gameplay. View larger. Features
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Volume 1 & 2
Sale Price: $21.99 |
DescriptionEx-Kyuss songwriter and one-time Screaming Trees guitarist Joshua Homme found himself at a junction, let Kyuss be his crowning moment or fight for a greater glory, Desert Sessions 1&2 was the first step towards the latter. |
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An Ancient Muse
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DescriptionIt's been nearly a decade since Loreena McKennitt's last studio album, The Book of Secrets, but An Ancient Muse picks up the caravan exactly where she left off on her mystical journey through the cultures of the Middle East and northern Sahara. The Canadian singer opens this album the same way as she did her last two recordings: with an incantation, calling out in a wordless voice across an echoing space, cleansing the air and the mind. What follows is a lot like those albums as well, a pan-global excursion centered on Middle Eastern themes and instruments cast into a dramatic exotica. Oud, dumbek, kanoun, hurdy-gurdy, duduk, nyckleharpe (a Swedish-keyed fiddle), and other ancient sounds from the region and beyond ornament her music, though "ornament" might no longer be accurate. With the exception of Hugh Marsh's gypsy violin solos and a handful of other players, it's the Western instruments that serve as ornaments on An Ancient Muse. McKennitt long ago evolved the Celtic sound that launched her career. She's virtually abandoned the harp, which hasn't appeared on her CDs since 1991's The Visit. The lone uillean pipe on "Beneath a Phrygian Sky" sounds like an echo calling from the McKennitt's past. Nevertheless, the Celtic ballad form remains central to her music, and she still draws inspiration from ye olde writers of the British Isles. Lyrics from Sir Walter Scott adorn "The English Ladye and the Knight," recalling "The Lady of Shalott." But despite McKennitt's soaring alto, the tale drags under the dirge-like meter and ponderous arrangement. The epic track of this album is the aforementioned "Beneath a Phrygian Sky," with distorted electric guitar accents and an acoustic guitar melody carrying McKennitt on another journey into her romanticized version of the ancient world. --John Diliberto An Ancient Muse is "eclectic celtic" - singer/composer Loreena McKennitt's highly-anticipated first new studio recording in nine years. Taking up where her previous work left off, McKennitt fuses the melodic sensibility of Celtic Balladry with musical traditions from Greece, Turkey, Spain, and beyond. Once heard, never forgotten, Loreena MacKennitt leads the listener on a timeless journey from the Scottish borders to the caravanserais of the Silk Road to the wine-dark seas of Homer's Odyssey. McKennitt's worldwide multi-platinum sales culminated in her most recent album, 1997's The Book of Secrets, which reached #17 on the Billboard Top 200 Chart. |
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Moroccan Spirit
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DescriptionAll products are BRAND NEW and factory sealed. Fast shipping and 100% Satisfaction Guaranteed. The lush Moroccan Spirit emphasizes music's meditative qualities, but this imaginative mix of traditional and modern also works on a less contemplative level. The Brave--the guy behind Sacred Spirit, Indigo Spirit, and B-Tribe--traveled throughout Morocco over a five-year period with a microphone and a tape recorder, capturing the essence of both the Arab and Berber cultures. He then wove these disparate musical threads into a cohesive multicultural musical fabric using unobtrusive electronic beats and studio programming. There's even a bit of electronic groove on some of the more upbeat tracks. "Jim I Nim" and "La Mamounia" crackle with the vitality of traditional Moroccan dance music, but could easily work at hip world-music-friendly nightclubs. Mellow highlights include the somber "Music for 1001 Nights: Outro" and "Moroccan Soul," which is propelled by soulful women singers. The album's not as challenging as the more radical hybrids using North African music, but Moroccan Spirit is far more than mere background noise. --Tad Hendrickson |
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Part II: The Church in the Middle Ages
Sale Price: $1.99 |




















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